I blocked out the interior spaces and roughed in the gameplay for the Grineer Crewships players fight in the Rail Jack game mode.
Players must disable the ship from the outside. They then can board it, having the option to destroy it's reactor, or commandeer it for themselves to fly.
I was responsible for the Level Design, blockout, rough lighting and prototyping gameplay, in addition to working with other departments to make sure it matched the outer space gameplay taking place outside of the ship.