At Digital Extemes, I work on the Free to Play Action Shooter Warframe. I have also worked on the now suspended Hero Shooter, The Amazing Eternals.
At Digital Extemes, I work on the Free to Play Action Shooter Warframe. I have also worked on the now suspended Hero Shooter, The Amazing Eternals.
Chivalry: Medieval Warfare (2012) -Platforms: PC, Mac, Linux, PS3, 360, PS4, Xbox One.
Designed Multiple maps for the Multiplayer First Person Slasher Chivalry: Medieval Warfare, which to date, has sold over 2 million copies on steam. Maps fit a variety
of game modes, including Duel, Deathmatch, Last Team Standing, and the Flagship Team Objective Mode. I worked on many of the maps from concept to completion,
and scripted many of the objectives in Unreal Kismet. Contributed in other capacities when called upon, including SDK support/documentation, community
management and event organization.
Chivalry: Deadliest Warrior (October 2013) -Platforms: PC, Mac, Linux
Designed Multiplayer levels for an online multiplayer tie in to Spike TV's Deadliest Warrior. Took maps from grey box to final product through iterative design. In
addition to online maps, I also created the tutorial section from existing assets with Kismet scripting.
Mirage: Arcane Warfare (2016)
Worked on Pre-Production maps and game mode scripting using UE4 Blueprints for an upcoming title.