I did the Level Design for the interior spaces of the Corpus Crewships (Taro Crewship in game) for the Corpus Proxima update of Warframe.
The Crewship is a vertical ship, with a Reactor hidden beneath it's floor. There are 3 Variations to the room, using the same core architecture across all three. The variation comes in the objective to reveal the reactor, and the art assets populating the room + theming.
Below are the Screenshots of the Final Release version that went live, followed by some earlier process work and CSG + Rough Art Iterations.
I was responsible for Level Design, block outs, basic lighting and gameplay scripting of the Reactor and other objectives inside the ship.
Environment Artist Sarah Cole-Megaro did the Artwork.
https://www.artstation.com/sarahcolemegaro